Just got back from camping this weekend and was reminded of the serious lack of any games using a traditional deck of cards that have a "gamer" sensibility.
I suck at crunching numbers (a must for game design) but I've always wanted to create a strategic card game that uses normal playing cards and actually incorporates the pictures and symbols into the concept.
Maybe some kind of strategy war game where you are trying to wipe out the royal bloodline (Kings, Queens and Jacks). And the suites all have rules significance that match their symbol. Maybe hearts are health/defense, clubs are related to agriculture/food/supplies, diamonds are related to wealth, and spades... I don't know, they look kinda like spears or arrows. Maybe they could be related to attack/damage. Not sure what role the aces might play. Jokers could be anything from court Jesters to assassin bards. I don't know. These are all just brainstorming thoughts.
Ideally, the game would use just one deck(since in a pinch there is often only one on hand), but it may be that each player could have their own deck.
How all of these elements could come together to make a cool game, I have no idea. But if anyone would like to brainstorm and see if we can come up with something, I'm on board.
And for those wondering, I have heard of the game "Royals" and think it's a step in the right direction, but I'd still love to have something that incorporates the suites more.
I suck at crunching numbers (a must for game design) but I've always wanted to create a strategic card game that uses normal playing cards and actually incorporates the pictures and symbols into the concept.
Maybe some kind of strategy war game where you are trying to wipe out the royal bloodline (Kings, Queens and Jacks). And the suites all have rules significance that match their symbol. Maybe hearts are health/defense, clubs are related to agriculture/food/supplies, diamonds are related to wealth, and spades... I don't know, they look kinda like spears or arrows. Maybe they could be related to attack/damage. Not sure what role the aces might play. Jokers could be anything from court Jesters to assassin bards. I don't know. These are all just brainstorming thoughts.
Ideally, the game would use just one deck(since in a pinch there is often only one on hand), but it may be that each player could have their own deck.
How all of these elements could come together to make a cool game, I have no idea. But if anyone would like to brainstorm and see if we can come up with something, I'm on board.
And for those wondering, I have heard of the game "Royals" and think it's a step in the right direction, but I'd still love to have something that incorporates the suites more.