AdamCollings wrote:The problem is, I want to empathize with the "wrong" side. This is probably an isue with a couple of AC games.
Totally agree. I discovered an approach I like in AC: Odyssey, however: Play the protagonist as evil as possible.
Some Christians may understandably recoil at this idea. But by playing as evil as possible, the opposition at least begins to look less evil by comparison.
For example, my guess is that if you play the moral high ground at every turn in Valhalla, the corrupt Christian King will look all the more unreasonable for wanting to kill you. However, if you murder and pillage with animal rage at every chance, the king, while still embracing a twisted form of Christianity, will at least seem significantly more justified in his desire to exterminate the protagonist.
For the sake of giving the opposition the benefit of the doubt, I will probably start out trying to be good. But the moment the corrupt Christians in the game lash out unfairly, I plan to become the worst kind of evil that will therefore retroactively (to some degree at least) justify their seemingly unfair pre-emptive wrath.
"Vikings good, Christians bad"? If that ends up being your intent, I am not going to let you tell that story unaltered in my house, Ubisoft.