Just finished the main storyline on Horizon Zero Dawn (PS4) on Sunday night (and am now working on a follow-up video about the game's themes). REALLY enjoyed this game. The ending lacked some of the elements I would have liked, but otherwise felt very satisfying, even though it strongly suggested a sequel. By contrast, I feel like many games, comics, shows and other "serialized" kinds of stories can leave you wanting more.
I'm not talking about wanting more because the quality of your experience was outstanding. (I'll ALWAYS want more Farscape.) I mean like the way snack chips taste great, but strategically leave you with an after taste that makes you crave "just one more". Maybe it's a show that never really gives you closure at the end of a season without an equal amount of set up for the next season. Or a massively long video game that just kind of ends abruptly, without the impact you hoped for.
So I'm curious when the last time was that you really enjoyed something, and yet at the end were satisfied enough to say, "Yeah. I'm done with that now."
No story spoilers please, but beyond that I'm interested in how it made you feel!
I'm not talking about wanting more because the quality of your experience was outstanding. (I'll ALWAYS want more Farscape.) I mean like the way snack chips taste great, but strategically leave you with an after taste that makes you crave "just one more". Maybe it's a show that never really gives you closure at the end of a season without an equal amount of set up for the next season. Or a massively long video game that just kind of ends abruptly, without the impact you hoped for.
So I'm curious when the last time was that you really enjoyed something, and yet at the end were satisfied enough to say, "Yeah. I'm done with that now."
No story spoilers please, but beyond that I'm interested in how it made you feel!