I'm sure there must be other D&D players on this board besides myself, so I thought this might be a good discussion to start.
How do you guys feel about:
1) 4th edition? Better, worse, or just a different flavor?
Personally, I much prefer 3rd, but I don't have the vehement dislike of 4th that I've encountered from some, and I actually think a few of the changes are improvements, such as 1st-level wizards not dying when you look at them funny.
2) Evil PCs and evil parties? Does the immersion level/style of the game (tabletop vs. LARP, intense in-character playing vs. lots of OC cracking-wise) make any difference on this issue to you?
I don't find it personally mentally or spiritually harmful to me to be the villain for a bit, but I just don't like playing evil characters, or adventuring with a party that's out to terrorize the village rather than save it. If I want to indulge more bloody impulses, I'll play a conquest RTS. When I'm role-playing, I want to be the hero.
3) The warlock class in 4th edition? Particularly the infernal pact variant?
As I understand it, this class was available in one of the supplements for 3.5, but 4 is the first time it's been in the core player's handbook, so it's the first time I've encountered it, and I'm on the fence about it. I'm curious as to how other geeky Christians feel about it, and how you think you could fit such a character into a heroic party.
How do you guys feel about:
1) 4th edition? Better, worse, or just a different flavor?
Personally, I much prefer 3rd, but I don't have the vehement dislike of 4th that I've encountered from some, and I actually think a few of the changes are improvements, such as 1st-level wizards not dying when you look at them funny.
2) Evil PCs and evil parties? Does the immersion level/style of the game (tabletop vs. LARP, intense in-character playing vs. lots of OC cracking-wise) make any difference on this issue to you?
I don't find it personally mentally or spiritually harmful to me to be the villain for a bit, but I just don't like playing evil characters, or adventuring with a party that's out to terrorize the village rather than save it. If I want to indulge more bloody impulses, I'll play a conquest RTS. When I'm role-playing, I want to be the hero.
3) The warlock class in 4th edition? Particularly the infernal pact variant?
As I understand it, this class was available in one of the supplements for 3.5, but 4 is the first time it's been in the core player's handbook, so it's the first time I've encountered it, and I'm on the fence about it. I'm curious as to how other geeky Christians feel about it, and how you think you could fit such a character into a heroic party.