I'm even more curious about where this game is headed. An MMO "God-game" where polytheism is the status quo, moral truth is relative to the god currently in charge and gods gain their power from "belief" collected from their worshipers.
The designer briefly implies that Christianity played at least some small role in design philosophy, although it sounded like just lip-service to Christianity, in addition to a massive over-simplification (even outright unintentional misrepresentation) of Biblical Christianity. "The entire concept of Christianity is free will".
He also seems to portray the idea of gods blending their worshipers into a single faith in a positive light and demanding exclusivity of worship in a negative one, but I could be reading that wrong.
It's also interesting to note Adam Sessler's (the interviewer) reaction to the theological elements. Clearly he thinks this is an interesting concept that has great appeal. If his view represents a large cross-section of gamers, this may be a game to keep an eye on, as it could very well affirm bad theology in the worst case scenario, or provide wonderful opportunity for worthwhile discussion in the best case scenario.
I'm not at all ready to say that Christians shouldn't play this game when it comes out. In fact I may conclude the opposite. Either way I plan to keep an eye on it.
I'm not a real fan of this type of gameplay though. (Civilization/world-building/etc.) Any fans of civ-type games that care to weigh in on this demo? Is it one you plan to try or buy? What do you think of the revealed theological implications?